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Showing posts with the label Gameflow

Game Design Document for Indie Developer, Mini Games

The Short Game Design Document for Indie Developer that kept track of the design direction that you wanted and will guide to work on proper game flow. Game Title Game Indetity/Mantras Design Pillars Genre/Story/Mechanics Summary Game Economy System Features Interface Art Style Music/Sound Development Roadmap / Launch Criteria Milestones Short Game Design Document Template looks like as follow: Game Title Game Identity / Mantra List your single sentence description of the game that you will use to guide design decisions. (Example: Stylized action platformer about a meatball fighting the dinner table.) Design Pillars List up to 3 words/phrases that convey the feeling or emotion you want the player to experience. (Example: Fast. Action-packed. Mayhem.) Genre/Story/Mechanics Summary List what the game is from a gameplay and/or story perspective. (Example: This game uses a unique swinging rope mechanic to tell a story about what it means to be a meatball...) ...